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AI Insights · Timothy · April 2024

Top 5 Anime Games Performance on Unified Platform in Central America Q1 2024

Discover the performance trends of the top 5 anime games in Central America during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Anime Games Performance on Unified Platform in Central America Q1 2024

In Q1 2024, the top 5 anime games on the unified platform in Central America showed varying performance trends in weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers valuable insights into the market dynamics of popular anime games in the region.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw a fluctuating trend in weekly revenue, starting the quarter with approximately $66K and experiencing a dip to $19.7K by the week of January 22. The revenue then peaked again at around $41.4K in the last week of February. Weekly downloads ranged from 27.6K to 61K, with a notable peak in the final week of March. Active users showed a gradual decline from 458.8K at the start of January to 371.9K by the end of March.

DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., had a more stable performance in terms of revenue, which fluctuated between $3.8K and $23.2K. Downloads saw a significant increase, peaking at 42.7K in mid-February. The game maintained a weekly active user base ranging between 69.1K and 109.6K, with notable peaks in mid-February and mid-March.

One Punch Man World from Crunchyroll Games, LLC, which was released at the end of January, showed a strong start with 85.9K downloads in its initial week. However, downloads decreased to around 10K by the end of March. Revenue started at $5.4K and saw a consistent decline to about $0.5K. Active users followed a similar trend, starting at 81.1K and dropping to 29K by the end of the quarter.

CAPTAIN TSUBASA: ACE from Program Twenty Three had steady revenue figures, ranging between $1.2K and $3.4K. Downloads peaked at 21.9K in the first week of January and then stabilized around 9.3K by the end of March. The active user count showed a gradual increase, ending the quarter at 61.3K, up from 42.5K at the start of January.

ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., had consistent revenue figures between $4.4K and $15.7K. Downloads were relatively stable, with a peak of 17.1K in the first week of January and a gradual decrease to around 6.9K by the end of March. Active users fluctuated but remained within the 28.5K to 45.6K range throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024